Vices, Devices

Vices, Devices

When I conceptualized this website, I referred to it as a “blog on gaming and culture.” I’ve written a whole lot on the former and not much else. Today I’ll make an attempt to change that with a topic that I find to be extremely important and worthy of discussion — mental health. I’ll keep it simple, but try to just state my focus up front. I believe that constant electronic device and social media use can add substantially to the depression and anxiety that many of us face daily.

Time After TimeSplitters

Time After TimeSplitters

“They sure don’t make ’em like they used to.”

That’s a line we’ve all probably said in reference to a game or series in our lives. Whether it’s a product of our own nostalgia or an actual comment on quality remains to be seen, but there are certain cases where it really does ring true – games that haven’t been replicated since. TimeSplitters is a series that falls into the latter camp. Not only was it bizarre, fresh, and fun — it was a series I hold near and dear to my heart.

Fun, Fatigue, and the Finish Line

Fun, Fatigue, and the Finish Line

Games, games, games. So many games. Too many games? One could say so. I find myself constantly floating somewhere between fun, fatigue, and the finish line. It’s 2018 and not a week goes by without an exciting release! I’ve discussed this briefly before and it’s a sentiment that has run through many of my posts here, so I thought it would be worthwhile to really dig into it.