We’re now only weeks away from Square-Enix’s greatly anticipated Octopath Traveler! Announced near the launch of the Nintendo Switch, I’ve been paying close attention to this title. Its aesthetic hearkens back to joyous hours spent with my SNES or PSX! It wears its inspiration on its sleeves and promises a modern twist on a golden age. For those of you that have been keeping up with the blog, it should be no shock that I’m stoked for this one.
There are so many video games. So many! Seriously, so many. In an age of Steam sales and flash sales and indies and AAAs and everything in between, it’s almost impossible to keep up. And if you’re anything like me and have serious issues focusing on one game, you know how difficult this is. I mean, it’s a good problem to have, right? I guess so, but there is simply so much I want to experience that my “currently playing” catalog is 20+ games at any given time. (Don’t judge me!) Let’s not even delve into the backlog.
We’ve taken a few weeks off, but better late than never. It’s Mobile Monday! Today we’ll take a look at what might be my all-time favorite gacha title — Granblue Fantasy.
Nintendo knocked our socks off. Bethesda left us salivating. But what about the rest of E3? What about the bad and the ugly? Today we’ll delve into the parts of the event that left us a little less than satisfied.
While lucky attendees and press reps are still enjoying the many spoils of E3 through the week, the big conferences are over and done. If you read our speculative articles last week, you know that we didn’t exactly hit the mark, but I suppose one out of three ain’t bad. Some developers did a little better for gamers these past few days than others, so let’s get right to it.